Procedural Environment

I created this procedural environment in Houdini from start to finish, building the whole scene as a single, controllable system rather than a one-off setup. I focused on shaping the terrain look and using procedural scattering to place and vary assets in a way that still felt art-directable, then refined the result through consistent experimentation and iteration.

Looking back, the strongest parts of the project are the clarity of the workflow and the control I achieved over the terrain and distribution, and the next step is pushing it further with richer terrain detail (especially rocks and more natural mountain variation) and a more believable village layout by developing stronger “man-made” pattern logic through deeper noise exploration.

BACK TO ALL PROJECTS

SKILLS Used

  • Houdini (SOPs / procedural workflows)

  • HeightField terrain generation

  • Noise manipulation (terrain shaping)

  • Masking (slope/height based)

  • Procedural scattering

  • Attribute-driven instancing

  • Biome/preset switching

  • Parameterised controls

  • Iteration and look exploration

  • Workflow documentation

I built this Houdini tool to give me full, art-directable control over an environment from one interface, so I can iterate quickly without rebuilding the scene. Using biome switching plus dedicated sliders for mountain shape/height/scale and separate scatter controls for trees, rocks, shrubs, houses, and animals, I can reshape the terrain and repopulate the world on demand while keeping the result consistent and easy to refine.

PROJECT DOCUMENTATION

DESERT

ASSETS

TREES

Aligned Sketchfab Cards (Fixed Hover)
candelabra tree

candelabra tree

Sketchfab

canary date palm

canary date palm

Sketchfab

canary date palm

canary date palm

Sketchfab

date palm

date palm

Sketchfab

HOUSES

Desert Houses Unique (Zoom)
desert house

desert house

Sketchfab

poor desert house

poor desert house

Sketchfab

SHRUBS

Vegetation Cards with Zoom
golden barrel cactus

golden barrel cactus

Sketchfab

beaked yucca

beaked yucca

Sketchfab

date palm

date palm

Sketchfab

OTHER

Other Assets
camel

camel

Sketchfab

stylized rocks

stylized rocks

Sketchfab

SNOW

ASSETS

TREES

Snow Houses
winter house

winter house

Sketchfab

snowy wooden hut

snowy wooden hut

Sketchfab

other

Other Snow Assets (Full Fill)
snowdrop

snowdrop

Sketchfab

rock moss set

rock moss set 02

Poly Haven

Snow Trees (Fixed Fit)
norway spruce

norway spruce

Sketchfab

norway spruce

norway spruce

Sketchfab

norway spruce

norway spruce

Sketchfab

HOUSES

Previous
Previous

Look Development

Next
Next

Beer Commercial